Life is short. Don't forget to have fun with it!

I just started a game, picked up an NPC, picked up the quest from a humble inn to clear out a rat's nest.  Both my guys were defeated, which sent them back to my city to recover.  The problem is the rats are still on the map (near death now), but the quest giving inn & rat's nest are no longer on the map.  So, if it takes us two tries to complete the quest, the quest giver loses interest?  The inn ceases to exist?

Seems to me it must be a bug.  The quest should still be available since I'm still alive.  I want to go back, kill the rats, and turn in the quest.


Comments
on May 11, 2012

Also, this quest, despite being about RATS, shows a picture of a spider.  When choosing to battle the rats in the crypt, you actually battle a spider instead of a rat.

on May 11, 2012

you only get one chance on quests.

on May 11, 2012

Interesting...whenever I get that quest I never ended up fighting the rats...it just says I took care of them and I proceeded to turn in the quest.  It has been this way ever since WoM.  Did they change this quest in 0.914?

 

 

on May 11, 2012

i just got that quest too... i think it's bugged now.

on May 11, 2012

 

Its random.  sometimes you get to clear out the place without a battle and complete a quest and sometimes there is a spider you have to fight.

 

I would like to change the quests so that losing them doesn't fail the quest.  But as is they are working as designed.

on May 11, 2012

When you fail the monster is released on the main map.  I kinda like that.  Also I love that it is random as to whether you fight the spider or not.

on May 11, 2012

Derek Paxton
 
Its random.  sometimes you get to clear out the place without a battle and complete a quest and sometimes there is a spider you have to fight. 
I would like to change the quests so that losing them doesn't fail the quest.  But as is they are working as designed.

Maybe replacing the Spider with a R.O.U.S. would keep the Quest more in keeping with it's original intent.

on May 11, 2012

scifi1950

Quoting Derek Paxton, reply 5 
Its random.  sometimes you get to clear out the place without a battle and complete a quest and sometimes there is a spider you have to fight. 
I would like to change the quests so that losing them doesn't fail the quest.  But as is they are working as designed.


Maybe replacing the Spider with a R.O.U.S. would keep the Quest more in keeping with it's original intent.

 

hahahaha

on May 11, 2012

Yesterday I released a Slag (sp?) by failing a quest. It took out one of my cities and generally wrecked havoc

on May 11, 2012

yeah i'm not buying the kill a rat quest, fight a spider, reward is rat guts thing.  let's either fight rats or make it a kill a spider quest.

on May 11, 2012

The other day I did this quest and instead of rats, or a spider, Richard Simmons jumped out of a cake. I shook my head and cursed Derek. True story.

on May 13, 2012

I played a game a couple of weeks ago where I got a quest to kill a named bandit. I ended up killing the named baddie but lost my army in the process to the remaining goons. Apparently, that counted as a failure.